βοΈKill-Messages
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PLAYER_HEAD (custom texture)
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BARRIER
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β
πΉ Kill Message Status Lore
selected
&a&lβ EQUIPPED
&7This is your active message pack.
unlocked
&aClick to Equip!
locked
&8β’ &7Price: &e%price% Coins
&eClick to Purchase!
no-permission
&c&lRANK EXCLUSIVE
&7This item is unlocked with a rank.
π οΈ Kill Message Definitions
Each message pack can be configured with the following keys:
KillMessageName
Internal name of the message pack.
material
Material used for display item.
name
Display name with color codes.
lore
Description shown in the menu.
price
Cost in coins.
permission
Optional: required to unlock the message pack.
glow
Optional: makes the item visually glow.
flags
Optional: hides item attributes (e.g., HIDE_ATTRIBUTES).
messages
Object defining the messages for each kill type:
β’ ENTITY_ATTACK
β’ PROJECTILE
β’ FALL
β’ VOID
β’ FIRE / LAVA / MAGIC / WITHER / BLOCK_EXPLOSION
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