GUI
Menus
Menus:
Vote-Menu:
Inventory-name: "&bVote"
GameModes:
Inventory-name: "&eGameModes"
display-Item:
material: LEVER
displayName: "&aGame Modes"
amount: 1
lore:
- "&7Vote For the Arena Game Mode"
Items:
normal:
material: EMERALD
displayName: "&7Normal Mode"
amount: 1
lore:
- "&7Standard gameplay mode."
- "&eCurrent Votes: &f[Total_Votes]"
shuffle:
material: FILLED_MAP
displayName: "&7Shuffle Mode"
amount: 1
lore:
- "&7You will get Random Hot-bar."
- "&eCurrent Votes: &f[Total_Votes]"
balanced:
material: FEATHER
displayName: "&7Balanced Mode"
amount: 1
lore:
- "&7Optimized for balanced gameplay."
- "&eCurrent Votes: &f[Total_Votes]"
swapper:
material: ENDER_PEARL
displayName: "&7Swapper Mode"
amount: 1
lore:
- "&7Players are swapped between teams."
- "&eCurrent Votes: &f[Total_Votes]"
MapModes:
Inventory-name: "&eMapModes"
display-Item:
material: STICKY_PISTON
displayName: "&aMapModes"
amount: 1
lore:
- "&7Vote For the Arena Map Mode"
Items:
normal:
material: EMERALD
displayName: "&7Normal Map"
amount: 1
lore:
- "&7Standard map with no special features."
- "&eCurrent Votes: &f[Total_Votes]"
risingLava:
material: LAVA_BUCKET
displayName: "&7Rising Lava"
amount: 1
lore:
- "&7Watch out for rising lava!"
- "&eCurrent Votes: &f[Total_Votes]"
portals:
material: END_PORTAL_FRAME
displayName: "&7Portals"
amount: 1
lore:
- "&7Map with active portals."
- "&eCurrent Votes: &f[Total_Votes]"
Ablockalypse:
material: TNT
displayName: "&7Ablockalypse"
amount: 1
lore:
- "&7Destruction and chaos await!"
- "&eCurrent Votes: &f[Total_Votes]"
fragileBlocks:
material: GLASS
displayName: "&7Fragile Blocks"
amount: 1
lore:
- "&7Blocks are fragile and break easily."
- "&eCurrent Votes: &f[Total_Votes]"
Game-Menu:
Inventory:
name: "&bAvailable Arenas "
Items:
Fill-Item:
material: BLACK_STAINED_GLASS_PANE
displayName: " "
amount: 1
lore:
- ""
Next-Page:
material: ARROW
displayName: "&eNext-Page"
amount: 1
lore:
- ""
Previous-Page:
material: ARROW
displayName: "&ePrevious-Page"
amount: 1
lore:
- ""
Close-Item:
material: BARRIER
displayName: "&eClose"
amount: 1
lore:
- ""
WAITING:
material: LIME_STAINED_GLASS_PANE
displayName: "&a[arena_name]"
amount: 1
lore:
- " "
- "&7Waiting for players to join..."
- "&7[arena_total_players]/[arena_max_players]"
STARTING:
material: YELLOW_STAINED_GLASS_PANE
displayName: "&e[arena_name]"
amount: 1
lore:
- " "
- "&7Game is Starting the..."
- "&7[arena_total_players]/[arena_max_players]"
PREGAME:
material: RED_STAINED_GLASS_PANE
displayName: "&c[arena_name]"
amount: 1
lore:
- " "
- "&7Game is Starting."
- "&7[arena_total_players]/[arena_max_players]"
INPROGRESS:
material: RED_STAINED_GLASS_PANE
displayName: "&c[arena_name]"
amount: 1
lore:
- " "
- "&7Game is In Progress..."
- "&7[arena_total_players]/[arena_max_players]"
RESETTING:
material: ORANGE_STAINED_GLASS_PANE
displayName: "&6[arena_name]"
amount: 1
lore:
- " "
- "&7Game is Resetting..."
INACTIVE:
material: WHITE_STAINED_GLASS_PANE
displayName: "&4[arena_name]"
amount: 1
lore:
- " "
- "&7Game is unavailable"
Stats-Menu:
Inventory-name: "&6Your Stats"
Inventory-Size: 54
Items:
# Player Stats
kills:
material: DIAMOND_SWORD
displayName: "&eTotal Kills"
amount: 1
lore:
- "&7[kills]"
slot: 10
deaths:
material: PLAYER_HEAD
displayName: "&eTotal Deaths"
amount: 1
lore:
- "&7[deaths]"
slot: 11
gamesPlayed:
material: PAPER
displayName: "&eTotal Games Played"
amount: 1
lore:
- "&7[games_played]"
slot: 12
wins:
material: GREEN_WOOL
displayName: "&aTotal Wins"
amount: 1
lore:
- "&7[wins]"
slot: 13
losses:
material: RED_WOOL
displayName: "&cTotal Losses"
amount: 1
lore:
- "&7[losses]"
slot: 14
draws:
material: WHITE_WOOL
displayName: "&eTotal Draws"
amount: 1
lore:
- "&7[draws]"
slot: 15
# Currency and Points
player_coins:
material: GOLD_INGOT
displayName: "&6Total Coins"
amount: 1
lore:
- "&7[coins]"
slot: 28
player_points:
material: EMERALD
displayName: "&2Total Points"
amount: 1
lore:
- "&7[points]"
slot: 29
# Streaks
player_win_streak:
material: LIGHT_BLUE_DYE
displayName: "&bCurrent Win Streak"
amount: 1
lore:
- "&7[win_streak]"
slot: 31
player_max_win_streak:
material: BLUE_DYE
displayName: "&3Max Win Streak"
amount: 1
lore:
- "&7[max_win_streak]"
slot: 32
# Cage and Cosmetic Stats
player_cage:
material: IRON_BARS
displayName: "&eSelected Cage"
amount: 1
lore:
- "&7[player_cage]"
slot: 34
player_cages:
material: CHEST
displayName: "&eTotal Cages"
amount: 1
lore:
- "&7[player_cages]"
slot: 35
player_deathcry:
material: GHAST_TEAR
displayName: "&eSelected Death Cry"
amount: 1
lore:
- "&7[player_deathcry]"
slot: 37
player_deathcries:
material: BONE
displayName: "&eTotal Death Cries"
amount: 1
lore:
- "&7[player_deathcries]"
slot: 38
player_killMessage:
material: PAPER
displayName: "&eSelected Kill Message"
amount: 1
lore:
- "&7[player_killMessage]"
slot: 40
player_KillMessages:
material: BOOK
displayName: "&eTotal Kill Messages"
amount: 1
lore:
- "&7[player_KillMessages]"
slot: 41
Last updated