Lang
lang
Prefix: "&8[&9&lPOF&8]&7"
Messages:
# -------------------------------------------------------------------------------------------------
# Messages related to players
# -------------------------------------------------------------------------------------------------
PlayerJoin:
- "&7[&6β&7] &6[player] has joined the game! π"
PlayerLeave:
- "&7[&cβ&7] &c[player] has left the game. π"
NoPermission:
- "&cβ You do not have permission to use this!"
GameIsFull:
- "&cπ Arena Full!"
- "&7This arena is at full capacity."
GameJoinError:
- "&cβ οΈ Join Error!"
- "&7Cannot join this arena at the moment."
HeightLimit:
- "&cπ« Height Limit!"
- "&7You can't go higher than this."
NoAvailableGames:
- "&cπ No Available Games!"
- "&7No open arenas at the moment."
# -------------------------------------------------------------------------------------------------
# Messages related to Cosmetics
# -------------------------------------------------------------------------------------------------
NoEnoughCoins:
- "&cπ° Insufficient Coins!"
- "&7You don't have enough coins to buy this item."
ItemBuy:
- "&6π Purchase Successful!"
- "&7You have bought &e[item_name]."
ItemSelect:
- "&6β
Item Selected!"
- "&7You have selected &e[item_name]."
ItemUnselect:
- "&cβ Item has been unselected!"
- "&7You have unselected &e[item_name]."
NoPermissionsToBuyItem:
- "&cβ No Permission!"
- "&7You donβt have permission to buy this item."
# -------------------------------------------------------------------------------------------------
# Messages related to Arenas
# -------------------------------------------------------------------------------------------------
GameJoin:
- "&6[player] joined the game &7(&e[arena_total_players]&7/&e[arena_max_players]&7)"
GameLeave:
- "&6[player] left the game &7(&e[arena_total_players]&7/&e[arena_max_players]&7)"
MapVote:
- "&6[player] Voted for [player_MapMode_Vote]"
GameVote:
- "&6[player] Voted for [player_GameMode_Vote]"
MapVoteAnnounce:
- "&eSelected &a[arena_MapMode] MapMode"
GameVoteAnnounce:
- "&eSelected &a[arena_GameMode] GameMode"
Draw:
- "&6β¨ It's a draw!"
PlayerDeath:
- "&cπ [player] was eliminated from the game."
PlayerDeathByPlayer:
- "&cπ₯ [player] was killed by &6[killer]"
NoEnoughPlayers:
- "&cπ« Not Enough Players!"
- "&7We need more players to start the game."
GameStarting:
- "&6β³ Game Starting!"
- "&7The game will begin in [arena_cooldown_time]."
GameStart:
- "&6π Game Started!"
- "&7Good luck to all players!"
GameWin:
- "&6π [arena_winner] has won the game! Congratulations!"
# -------------------------------------------------------------------------------------------------
# Messages related to Spectator
# -------------------------------------------------------------------------------------------------
SpectatorDeath:
line:
1:
text: "&6--------------------------------"
command: ""
2:
text: " &e&lThank you for Playing with us"
command: ""
3:
text: " &7β &a&lPlayAgain"
command: "/pofp autojoin"
4:
text: " &7β &c&lLeave"
command: "/pofp lobby"
5:
text: "&6--------------------------------"
command: ""
BossBars
BossBars:
ItemReceive:
text: "&eRandom Item in &7[arena_item_receive_countdown]"
color: "GREEN" # Colors: BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW
style: "SOLID" # Styles: SOLID, SEGMENTED_6, SEGMENTED_10, etc.
progress: 1.0 # Progress: Between 0.0 and 1.0
Titles
Titles:
GameStart:
header: "&7Game Has Started"
footer: "&eGood Luck !"
fade_in: 20 # Time in ticks (1 second = 20 ticks)
stay: 60 # Time in ticks
fade_out: 20 # Time in ticks
GameStarting:
header: "&6β³ &lGame Starting! &7The game will begin in [arena_cooldown_time]."
footer: ""
fade_in: 10
stay: 40
fade_out: 10
Draw:
header: "&6β¨ &lIt's a draw!"
footer: ""
fade_in: 20
stay: 40
fade_out: 20
GameWin:
header: "&6π [arena_winner] won!"
footer: ""
fade_in: 30
stay: 80
fade_out: 30
GameJoin:
header: "&7Welcome To Pillars of Fortune"
footer: ""
fade_in: 10
stay: 50
fade_out: 10
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