Item Configuration Guide
This section explains how to configure custom items in Better Build. Each item supports various properties like custom names, lore, enchantments, and textures.
Basic Fields
material
The type of material for the item. Use a valid Minecraft Material name.
Default:
STONE
Example:
DIAMOND_SWORD
displayName
The custom name displayed for the item. Supports color codes (e.g., &6Golden Sword
).
Default:
&fDefault Item
Example:
&aSpecial Sword
amount
The number of items in the stack.
Default:
1
Example:
64
lore
A list of strings representing the item's description. Each line is a separate string. Example:
Optional Fields
textureURL
(For custom-textured items like player heads)
Defines a custom texture URL.
Default:
""
(no texture)Example:
http://textures.minecraft.net/texture/...
enchantments
A list of enchantments applied to the item. Use valid enchantment names. Example:
itemFlags
(Hide specific item properties)
A list of item flags to hide attributes like enchantments or durability. Example:
glow
(Adds a glowing effect without enchantments)
Default:
false
Example:
true
durability
(Sets the item's durability)
Default:
0
(no durability applied)Example:
100
bannerPatterns
(For banners, define patterns using color and type)
Example:
Example Configuration
A fully defined item in the configuration file:
Key Features of Custom Items
Enchantments
Add enchantments by listing them in the
enchantments
field.Enchantments are case-insensitive.
Custom Textures
Use the
textureURL
field to apply player head textures.
Banner Patterns
Define patterns using
bannerPatterns
(e.g.,RED_CROSS
).
Glow Effect
Enable the
glow
field to add a glowing effect without enchantments.
Item Flags
Hide specific properties like enchantments or attributes using
itemFlags
.
Advanced Example (Banner Configuration)
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